One of the biggest enhancements in Creo Parametric 7.0 – and to Creo Parametric in years – is the addition of multibody modeling. This is a game changer for product design in Creo Parametric for parts, assemblies, and top-down design. You’re going to want to adopt this as soon as possible – good thing it’s so easy to learn. So, let’s jump in.
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What Is Multibody Modeling?
Creo is a MacOS tool which aims to combine the Design and Development process into a single easy to use application. Kingmaker 2.0.8 – Singleplayer RPG. In the forthcoming Creo 2.0, edits can be made across assemblies, allowing faces in multiple parts to be moved into position. There are new snapping tools that will make edits more precise. In general, compared to the first release, Creo 2.0 looks and feels much more responsive. Creo is a MacOS tool which aims to combine the Design and Development process into a single easy to use application. Traditional mobile app creation process is split between the design process and the development process, Creo merges the two separated steps into a single tool which enables you to focus on what makes your app unique instead of wasting time building a.
In the 1990s, Pro/ENGINEER (the predecessor of Creo Parametric) introduced Skeletons and data-sharing features like Copy Geometry to help manage the design of interdependencies between parts. This is essentially the core of top-down design.
In Pro/ENGINEER version 1 through Creo Parametric 6.0, when solid geometry intersected existing solid geometry in a part, the exterior surfaces and interior volumes were merged. If you wanted to avoid this behavior, you had to model with surfaces.
The introduction of multibody modeling to Creo Parametric simplifies part design and top-down design.
Bodies are containers for solid geometry. Starting in Creo Parametric 7.0, when solid geometry from a feature intersects other solid geometry in the part, you can choose for that new geometry to not merge and be in its own separate body. Akvis hdrfactory 6 0 for mac free download.
How Do You Use Multibody?
When you create a new part or open an existing part in Creo Parametric 7.0, you see a Bodies folder in the Model Tree. All parts have a default body called Body 1. If you open a part from an earlier version, Body 1 contains all the solid geometry.
Image: Bodies now appear as part of the model tree.
You can create new bodies and set which body to be the default body. When you create new features with solid geometry, you can choose whether it goes into the default body or a new body.
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The power of Multibody comes largely from the actions you can perform on bodies: Screen capture chrome.
- Merge combines two or more bodies into a single body.
- Subtract uses one or more bodies to remove geometry from a body.
- Intersect creates the union of two or more bodies.
A single body can even be split into two bodies using a datum plane, a surface, or a quilt. Also a selected disjoint geometric volume can be split off from a body.
Image: A body is used as a subtractive tool to create a pattern on a part.
A body can be converted to sheetmetal. In this case, you will have both a Sheetmetal tab and Model tab for mixed modeling in the part. You can also set a body to be construction, in which it won’t contribute to your mass properties.
You can assign different appearances, materials, and parameters to bodies. You can create a “Bill of Materials” to list different bodies and their properties on drawings.
With appropriate licenses, you can create a separate part from a body and can control whether changes to the source part are propagated to the extracted part. Photo cutter.
These tools are simple to use but provide enormous design capability.
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When Should You Use Multibody?
PTC has identified multiple use cases for the initial release of Creo Parametric 7.0, but quite simply, Multibody should be used anytime you want to simplify the design process. It can be used when you want to design:
- Interdependencies between parts, especially in assemblies with a low number of components, without having to use Skeletons and Data-Sharing Features.
- A solid part and split it into multiple parts.
- A part with multiple materials.
Multibody is also used extensively in Topology Optimization, Generative Design, and Additive Manufacturing. Creo 7.0 combines multiple technologies for the next stage in computer-aided engineering.
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What’s Next for Multibody?
Martin Neumueller, the product manager for Multibody, continues to work on larger enhancements for Creo Parametric 8.0 and beyond along with a number of smaller enhancements in maintenance releases of Creo 7.0.
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If you want to help influence the future direction of Multibody Modeling in Creo Parametric, propose your ideas on the PTC Community website and get involved in the Creo 8.0 multibody working group.
This is an exciting time for modeling in Creo Parametric. Multibody is part of the core functionality, so all you have to do is install Creo 7.0 to start using it. Give it a test drive today – it will revolutionize and transform your approach to modeling.
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To learn more about using Multi-body design in Creo Parametric, replay Martin Neumueller’s recent virtual presentation and follow his multibody blog on the PTC Community site.